Home
last modified time | relevance | path

Searched refs:mTextureNames (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/rs/java/android/renderscript/
DProgram.java75 String mTextureNames[]; field in Program
137 return mTextureNames[slot]; in getTextureName()
214 String mTextureNames[]; field in Program.BaseProgramBuilder
238 mTextureNames = new String[MAX_TEXTURE]; in BaseProgramBuilder()
361 mTextureNames[mTextureCount] = texName; in addTexture()
376 p.mTextureNames = new String[mTextureCount]; in initProgram()
377 System.arraycopy(mTextureNames, 0, p.mTextureNames, 0, mTextureCount); in initProgram()
DProgramFragment.java88 texNames[i] = mTextureNames[i]; in create()
DProgramVertex.java149 texNames[i] = mTextureNames[i]; in create()
DProgramFragmentFixedFunction.java73 texNames[i] = mTextureNames[i]; in create()
DProgramVertexFixedFunction.java100 texNames[i] = mTextureNames[i]; in create()
/frameworks/rs/driver/
DrsdShader.h120 std::vector<std::string> mTextureNames; variable
DrsdShader.cpp48 mTextureNames.push_back(std::string(textureNames[i], textureNamesLength[i])); in RsdShader()
216 mShader.append(mTextureNames[ct]); in appendTextures()