Searched refs:mTransformMatrix (Results 1 – 4 of 4) sorted by relevance
69 RenderProperties::ComputedFields::ComputedFields() : mTransformMatrix(nullptr) {} in ComputedFields()72 delete mTransformMatrix; in ~ComputedFields()124 dumpMatrix(output, indent, "ConcatMatrix ", mComputedFields.mTransformMatrix); in debugOutputProperties()181 if (!mComputedFields.mTransformMatrix) { in updateMatrix()183 mComputedFields.mTransformMatrix = new SkMatrix(); in updateMatrix()189 SkMatrix* transform = mComputedFields.mTransformMatrix; in updateMatrix()
465 return mComputedFields.mTransformMatrix; in getTransformMatrix()604 SkMatrix* mTransformMatrix; member
58 private final float[] mTransformMatrix; field in GpuVideoTrackDecoder85 mTransformMatrix = new float[16]; in GpuVideoTrackDecoder()149 mSurfaceTexture.getTransformMatrix(mTransformMatrix); in copyFrameDataTo()152 imageShader.setSourceTransform(mTransformMatrix); in copyFrameDataTo()
158 private float[] mTransformMatrix = new float[9]; field in AppSaturationController.SaturationController194 computeGrayscaleTransformMatrix(calculateSaturationLevel() / 100f, mTransformMatrix); in updateState() local203 controller.applyAppSaturation(mTransformMatrix, TRANSLATION_VECTOR); in updateState()