Searched refs:maskedSource (Results 1 – 1 of 1) sorted by relevance
2431 uint32_t maskedSource = source & AINPUT_SOURCE_CLASS_MASK; in dispatchPointerDownOutsideFocus() local2432 if (maskedSource != AINPUT_SOURCE_CLASS_POINTER || maskedAction != AMOTION_EVENT_ACTION_DOWN) { in dispatchPointerDownOutsideFocus()