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Searched refs:maxDequeueBuffers (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/codec2/sfplugin/
DCCodecBufferChannel.cpp147 mOutputSurface.lock()->maxDequeueBuffers = kSmoothnessFactor + kRenderingDepth; in CCodecBufferChannel()
1062 output->maxDequeueBuffers = numOutputSlots + in start()
1065 output->maxDequeueBuffers += numInputSlots; in start()
1070 output->surface->setMaxDequeuedBufferCount(output->maxDequeueBuffers); in start()
1544 output->maxDequeueBuffers = numOutputSlots + in handleWork()
1547 output->maxDequeueBuffers += numInputSlots; in handleWork()
1551 output->maxDequeueBuffers); in handleWork()
1632 output->maxDequeueBuffers = numOutputSlots + depth + kRenderingDepth; in handleWork()
1634 output->maxDequeueBuffers += numInputSlots; in handleWork()
1637 output->surface->setMaxDequeuedBufferCount(output->maxDequeueBuffers); in handleWork()
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DCCodecBufferChannel.h290 int maxDequeueBuffers; member