Searched refs:minFrameCount (Results 1 – 4 of 4) sorted by relevance
78 size_t minFrameCount; in AudioSource() local79 status_t status = AudioRecord::getMinFrameCount(&minFrameCount, in AudioSource()90 while ((bufCount * frameCount) < minFrameCount) { in AudioSource()
895 size_t minFrameCount = AudioSystem::calculateMinFrameCount( in createTrack() local902 frameCount = std::max(frameCount, minFrameCount); in createTrack()3283 size_t minFrameCount = 0; in fastPlaybackThread_l() local3289 if (frameCount != 0 && (minFrameCount == 0 || frameCount < minFrameCount || in fastPlaybackThread_l()3290 (frameCount == minFrameCount && thread->hasFastMixer() && in fastPlaybackThread_l()3292 minFrameCount = frameCount; in fastPlaybackThread_l()
2205 size_t minFrameCount = 0; in createTrack_l() local2214 minFrameCount = mFrameCount * notificationsPerBuffer; in createTrack_l()2230 minFrameCount = AudioSystem::calculateMinFrameCount(latencyMs, mNormalFrameCount, in createTrack_l()2234 if (frameCount < minFrameCount) { in createTrack_l()2235 frameCount = minFrameCount; in createTrack_l()7799 const size_t minFrameCount = maxNotificationFrames * in createRecordTrack_l() local7801 frameCount = max(frameCount, minFrameCount); in createRecordTrack_l()
2581 const size_t minFrameCount = in isSampleRateSpeedAllowed_l() local2584 const bool allowed = mFrameCount >= minFrameCount; in isSampleRateSpeedAllowed_l()2591 mFrameCount, minFrameCount); in isSampleRateSpeedAllowed_l()