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Searched refs:motionEntry (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.cpp273 const MotionEntry& motionEntry = static_cast<const MotionEntry&>(*eventEntry); in createDispatchEntry() local
275 PointerCoords pointerCoords[motionEntry.pointerCount]; in createDispatchEntry()
284 for (uint32_t pointerIndex = 0; pointerIndex < motionEntry.pointerCount; pointerIndex++) { in createDispatchEntry()
285 const PointerProperties& pointerProperties = motionEntry.pointerProperties[pointerIndex]; in createDispatchEntry()
293 pointerCoords[pointerIndex].copyFrom(motionEntry.pointerCoords[pointerIndex]); in createDispatchEntry()
304 new MotionEntry(motionEntry.id, motionEntry.eventTime, motionEntry.deviceId, in createDispatchEntry()
305 motionEntry.source, motionEntry.displayId, motionEntry.policyFlags, in createDispatchEntry()
306 motionEntry.action, motionEntry.actionButton, motionEntry.flags, in createDispatchEntry()
307 motionEntry.metaState, motionEntry.buttonState, in createDispatchEntry()
308 motionEntry.classification, motionEntry.edgeFlags, in createDispatchEntry()
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DInputDispatcher.h229 const std::array<uint8_t, 32> getSignature(const MotionEntry& motionEntry,
353 bool shouldPruneInboundQueueLocked(const MotionEntry& motionEntry) REQUIRES(mLock);
514 DispatchEntry* dispatchEntry, MotionEntry* motionEntry,