Searched refs:movementCartesian (Results 1 – 1 of 1) sorted by relevance
74 SLVec3D movementCartesian = *pMovement; in I3DLocation_Move() local83 thiz->mLocationCartesian.x += movementCartesian.x; in I3DLocation_Move()84 thiz->mLocationCartesian.y += movementCartesian.y; in I3DLocation_Move()85 thiz->mLocationCartesian.z += movementCartesian.z; in I3DLocation_Move()