Searched refs:mustRecompose (Results 1 – 11 of 11) sorted by relevance
30 MOCK_METHOD1(beginFrame, status_t(bool mustRecompose));
40 MOCK_METHOD1(beginFrame, status_t(bool mustRecompose));
43 virtual status_t beginFrame(bool mustRecompose) = 0;
77 virtual status_t beginFrame(bool mustRecompose) = 0;
123 status_t RenderSurface::beginFrame(bool mustRecompose) { in beginFrame() argument124 return mDisplaySurface->beginFrame(mustRecompose); in beginFrame()
737 const bool mustRecompose = dirty && !(empty && wasEmpty); in beginFrame() local742 mustRecompose ? "doing" : "skipping", getName().c_str(), flagPrefix[dirty], in beginFrame()745 mRenderSurface->beginFrame(mustRecompose); in beginFrame()747 if (mustRecompose) { in beginFrame()
46 virtual status_t beginFrame(bool mustRecompose);
88 virtual status_t beginFrame(bool mustRecompose);
127 status_t VirtualDisplaySurface::beginFrame(bool mustRecompose) { in beginFrame() argument132 mMustRecompose = mustRecompose; in beginFrame()
55 status_t beginFrame(bool mustRecompose) override;
2351 [[nodiscard]] auto thenExpectRenderSurfaceBeginFrameCall(bool mustRecompose) { in thenExpectRenderSurfaceBeginFrameCall()2352 EXPECT_CALL(*getInstance()->mRenderSurface, beginFrame(mustRecompose)); in thenExpectRenderSurfaceBeginFrameCall()