Searched refs:numPlayers (Results 1 – 1 of 1) sorted by relevance
117 int numPlayers = 0; in main() local125 numPlayers = atoi(&arg[2]); in main()138 if (numPlayers <= 0) { in main()139 numPlayers = numPathnames; in main()141 Player *players = (Player *) calloc(numPlayers, sizeof(Player)); in main()177 printf("numPlayers=%d\n", numPlayers); in main()181 for (i = 0; i < numPlayers; ++i) { in main()220 i = (rand() & 0x7FFFFFFF) % numPlayers; in main()277 for (i = 0; i < numPlayers; ++i) { in main()