Searched refs:offsetBy (Results 1 – 7 of 7) sorted by relevance
/frameworks/native/libs/ui/include/ui/ |
D | Rect.h | 168 return offsetBy(rhs.x, rhs.y); 171 return offsetBy(-rhs.x, -rhs.y); 183 Rect& offsetBy(const Point& dp) { in offsetBy() function 184 return offsetBy(dp.x, dp.y); in offsetBy() 188 Rect& offsetBy(int32_t x, int32_t y);
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/frameworks/native/include/ui/ |
D | Rect.h | 168 return offsetBy(rhs.x, rhs.y); 171 return offsetBy(-rhs.x, -rhs.y); 183 Rect& offsetBy(const Point& dp) { in offsetBy() function 184 return offsetBy(dp.x, dp.y); in offsetBy() 188 Rect& offsetBy(int32_t x, int32_t y);
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/frameworks/native/libs/ui/include_vndk/ui/ |
D | Rect.h | 168 return offsetBy(rhs.x, rhs.y); 171 return offsetBy(-rhs.x, -rhs.y); 183 Rect& offsetBy(const Point& dp) { in offsetBy() function 184 return offsetBy(dp.x, dp.y); in offsetBy() 188 Rect& offsetBy(int32_t x, int32_t y);
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/frameworks/native/libs/ui/ |
D | Rect.cpp | 67 Rect& Rect::offsetBy(int32_t x, int32_t y) { in offsetBy() function in android::Rect
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D | Region.cpp | 805 rects->offsetBy(dx, dy); in translate()
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/frameworks/native/libs/renderengine/tests/ |
D | RenderEngineTest.cpp | 1312 casterBounds.offsetBy(shadowLength + 1, shadowLength + 1); in TEST_F() 1329 casterBounds.offsetBy(shadowLength + 1, shadowLength + 1); in TEST_F() 1346 casterBounds.offsetBy(shadowLength + 1, shadowLength + 1); in TEST_F() 1364 casterBounds.offsetBy(shadowLength + 1, shadowLength + 1); in TEST_F() 1384 casterBounds.offsetBy(shadowLength + 1, shadowLength + 1); in TEST_F()
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/frameworks/native/services/surfaceflinger/ |
D | RefreshRateOverlay.cpp | 205 frame.offsetBy(viewport.width >> 5, viewport.height >> 4); in setViewport()
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