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Searched refs:originalMotionEntry (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.cpp2243 const MotionEntry& originalMotionEntry = static_cast<const MotionEntry&>(*eventEntry); in prepareDispatchCycleLocked() local
2244 if (inputTarget.pointerIds.count() != originalMotionEntry.pointerCount) { in prepareDispatchCycleLocked()
2246 splitMotionEvent(originalMotionEntry, inputTarget.pointerIds); in prepareDispatchCycleLocked()
2925 MotionEntry* InputDispatcher::splitMotionEvent(const MotionEntry& originalMotionEntry, in splitMotionEvent() argument
2933 uint32_t originalPointerCount = originalMotionEntry.pointerCount; in splitMotionEvent()
2939 originalMotionEntry.pointerProperties[originalPointerIndex]; in splitMotionEvent()
2945 originalMotionEntry.pointerCoords[originalPointerIndex]); in splitMotionEvent()
2963 int32_t action = originalMotionEntry.action; in splitMotionEvent()
2969 originalMotionEntry.pointerProperties[originalPointerIndex]; in splitMotionEvent()
2996 originalMotionEntry.id, newId); in splitMotionEvent()
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DInputDispatcher.h467 MotionEntry* splitMotionEvent(const MotionEntry& originalMotionEntry, BitSet32 pointerIds);