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Searched refs:outBytesPerPixel (Results 1 – 17 of 17) sorted by relevance

/frameworks/native/libs/ui/
DGraphicBuffer.cpp241 status_t GraphicBuffer::lock(uint32_t inUsage, void** vaddr, int32_t* outBytesPerPixel, in lock() argument
244 status_t res = lock(inUsage, lockBounds, vaddr, outBytesPerPixel, outBytesPerStride); in lock()
249 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in lock() argument
258 status_t res = getBufferMapper().lock(handle, inUsage, rect, vaddr, outBytesPerPixel, in lock()
292 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in lockAsync() argument
295 lockAsync(inUsage, lockBounds, vaddr, fenceFd, outBytesPerPixel, outBytesPerStride); in lockAsync()
300 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in lockAsync() argument
301 return lockAsync(inUsage, inUsage, rect, vaddr, fenceFd, outBytesPerPixel, outBytesPerStride); in lockAsync()
306 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in lockAsync() argument
316 vaddr, fenceFd, outBytesPerPixel, outBytesPerStride); in lockAsync()
DGraphicBufferMapper.cpp128 void** vaddr, int32_t* outBytesPerPixel, in lock() argument
130 return lockAsync(handle, usage, bounds, vaddr, -1, outBytesPerPixel, outBytesPerStride); in lock()
151 void** vaddr, int fenceFd, int32_t* outBytesPerPixel, in lockAsync() argument
153 return lockAsync(handle, usage, usage, bounds, vaddr, fenceFd, outBytesPerPixel, in lockAsync()
159 int fenceFd, int32_t* outBytesPerPixel, in lockAsync() argument
165 return mMapper->lock(handle, usage, bounds, fenceFd, vaddr, outBytesPerPixel, in lockAsync()
DGralloc2.cpp230 int acquireFence, void** outData, int32_t* outBytesPerPixel, in lock() argument
232 if (outBytesPerPixel) { in lock()
233 *outBytesPerPixel = -1; in lock()
DGralloc3.cpp191 int acquireFence, void** outData, int32_t* outBytesPerPixel, in lock() argument
215 if (outBytesPerPixel) { in lock()
216 *outBytesPerPixel = tmpBytesPerPixel; in lock()
DGralloc4.cpp201 int acquireFence, void** outData, int32_t* outBytesPerPixel, in lock() argument
207 if (outBytesPerPixel) { in lock()
215 *outBytesPerPixel = bitsPerPixel / 8; in lock()
217 *outBytesPerPixel = -1; in lock()
/frameworks/native/libs/ui/include/ui/
DGraphicBuffer.h174 status_t lock(uint32_t inUsage, void** vaddr, int32_t* outBytesPerPixel = nullptr,
177 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr);
186 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr);
188 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr);
190 void** vaddr, int fenceFd, int32_t* outBytesPerPixel = nullptr,
DGraphicBufferMapper.h68 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr);
76 int fenceFd, int32_t* outBytesPerPixel = nullptr,
81 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr);
DGralloc2.h56 int acquireFence, void** outData, int32_t* outBytesPerPixel,
DGralloc3.h55 int acquireFence, void** outData, int32_t* outBytesPerPixel,
DGralloc.h65 int acquireFence, void** outData, int32_t* outBytesPerPixel,
DGralloc4.h59 int acquireFence, void** outData, int32_t* outBytesPerPixel,
/frameworks/native/libs/ui/include_vndk/ui/
DGraphicBuffer.h174 status_t lock(uint32_t inUsage, void** vaddr, int32_t* outBytesPerPixel = nullptr,
177 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr);
186 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr);
188 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr);
190 void** vaddr, int fenceFd, int32_t* outBytesPerPixel = nullptr,
DGraphicBufferMapper.h68 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr);
76 int fenceFd, int32_t* outBytesPerPixel = nullptr,
81 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr);
/frameworks/base/libs/hostgraphics/ui/
DGraphicBuffer.h49 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr) {
/frameworks/native/libs/nativewindow/
DAHardwareBuffer.cpp98 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in AHardwareBuffer_lockAndGetInfo() argument
99 if (outBytesPerPixel) *outBytesPerPixel = -1; in AHardwareBuffer_lockAndGetInfo()
146 if (outBytesPerPixel) *outBytesPerPixel = bytesPerPixel; in AHardwareBuffer_lockAndGetInfo()
/frameworks/native/libs/nativewindow/include/android/
Dhardware_buffer.h542 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) __INTRODUCED_IN(29);
/frameworks/av/media/libstagefright/
DFrameDecoder.cpp692 int32_t outBytesPerPixel, outBytesPerStride; in captureSurface() local
696 &outBytesPerPixel, in captureSurface()