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Searched refs:outConsumer (Results 1 – 10 of 10) sorted by relevance

/frameworks/native/libs/gui/
DBufferQueue.cpp107 sp<IGraphicBufferConsumer>* outConsumer, in createBufferQueue() argument
111 LOG_ALWAYS_FATAL_IF(outConsumer == nullptr, in createBufferQueue()
127 *outConsumer = consumer; in createBufferQueue()
132 sp<IGraphicBufferConsumer>* outConsumer) { in createBufferHubQueue() argument
134 LOG_ALWAYS_FATAL_IF(outConsumer == nullptr, "BufferQueue: outConsumer must not be NULL"); in createBufferHubQueue()
154 *outConsumer = consumer; in createBufferHubQueue()
/frameworks/native/libs/gui/include/gui/
DBufferQueue.h82 sp<IGraphicBufferConsumer>* outConsumer,
88 sp<IGraphicBufferConsumer>* outConsumer);
/frameworks/base/libs/hostgraphics/
DHostBufferQueue.cpp61 sp<IGraphicBufferConsumer>* outConsumer) { in createBufferQueue() argument
66 *outConsumer = obj; in createBufferQueue()
/frameworks/base/libs/hostgraphics/gui/
DBufferQueue.h32 sp<IGraphicBufferConsumer>* outConsumer);
/frameworks/native/services/surfaceflinger/
DSurfaceFlingerDefaultFactory.cpp105 sp<IGraphicBufferConsumer>* outConsumer, in createBufferQueue() argument
107 BufferQueue::createBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger); in createBufferQueue()
DSurfaceFlingerDefaultFactory.h45 sp<IGraphicBufferConsumer>* outConsumer,
DSurfaceFlingerFactory.h91 sp<IGraphicBufferConsumer>* outConsumer,
/frameworks/native/services/surfaceflinger/tests/unittests/
DTestableSurfaceFlinger.h115 sp<IGraphicBufferConsumer>* outConsumer, in createBufferQueue() argument
118 BufferQueue::createBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger); in createBufferQueue()
121 mCreateBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger); in createBufferQueue()
DDisplayTransactionTest.cpp234 mFlinger.setCreateBufferQueueFunction([this](auto outProducer, auto outConsumer, bool) { in injectFakeBufferQueueFactory() argument
236 *outConsumer = mConsumer; in injectFakeBufferQueueFactory()
/frameworks/native/cmds/surfacereplayer/replayer/
DReplayer.cpp595 sp<IGraphicBufferConsumer> outConsumer; in setDisplaySurface() local
596 BufferQueue::createBufferQueue(&outProducer, &outConsumer); in setDisplaySurface()