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Searched refs:outboundQueue (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DConnection.h56 std::deque<DispatchEntry*> outboundQueue; variable
DInputDispatcher.cpp2276 bool wasEmpty = connection->outboundQueue.empty(); in enqueueDispatchEntriesLocked()
2293 if (wasEmpty && !connection->outboundQueue.empty()) { in enqueueDispatchEntriesLocked()
2424 connection->outboundQueue.push_back(dispatchEntry.release()); in enqueueDispatchEntryLocked()
2467 while (connection->status == Connection::STATUS_NORMAL && !connection->outboundQueue.empty()) { in startDispatchCycleLocked()
2468 DispatchEntry* dispatchEntry = connection->outboundQueue.front(); in startDispatchCycleLocked()
2603 connection->outboundQueue.erase(std::remove(connection->outboundQueue.begin(), in startDispatchCycleLocked()
2604 connection->outboundQueue.end(), in startDispatchCycleLocked()
2664 drainDispatchQueue(connection->outboundQueue); in abortBrokenDispatchCycleLocked()
4241 if (!connection->outboundQueue.empty()) { in dumpDispatchStateLocked()
4243 connection->outboundQueue.size()); in dumpDispatchStateLocked()
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