Searched refs:outputDataFloat32 (Results 1 – 6 of 6) sorted by relevance
/frameworks/ml/nn/common/operations/ |
D | SimpleMath.cpp | 40 std::vector<float> outputDataFloat32(getNumberOfElements(outputShape)); in meanFloat16() local 42 outputDataFloat32.data(), outputShape); in meanFloat16() 43 convertFloat32ToFloat16(outputDataFloat32, outputData); in meanFloat16()
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D | Pooling.cpp | 153 std::vector<float> outputDataFloat32(getNumberOfElements(outputShape)); in averagePoolNhwc() local 156 averagePoolNhwc(inputDataFloat32.data(), inputShape, param, outputDataFloat32.data(), in averagePoolNhwc() 158 convertFloat32ToFloat16(outputDataFloat32, outputData); in averagePoolNhwc() 199 std::vector<float> outputDataFloat32(getNumberOfElements(outputShape)); in l2PoolNhwc() local 202 l2PoolNhwc(inputDataFloat32.data(), inputShape, param, outputDataFloat32.data(), outputShape); in l2PoolNhwc() 203 convertFloat32ToFloat16(outputDataFloat32, outputData); in l2PoolNhwc()
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D | LocalResponseNormalization.cpp | 112 std::vector<float> outputDataFloat32(getNumberOfElements(outputShape)); in localResponseNorm() local 115 outputDataFloat32.data(), outputShape); in localResponseNorm() 116 convertFloat32ToFloat16(outputDataFloat32, outputData); in localResponseNorm()
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D | SVDF.cpp | 133 std::vector<float> outputDataFloat32(getNumberOfElements(output_->shape())); in Eval() local 138 weightsTimeDataFloat32.data(), outputDataFloat32.data(), in Eval() 140 convertFloat32ToFloat16(outputDataFloat32, in Eval()
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D | FullyConnected.cpp | 97 std::vector<float> outputDataFloat32(getNumberOfElements(outputShape)); in fullyConnectedFloat16() local 100 outputDataFloat32.data(), outputShape); in fullyConnectedFloat16() 101 convertFloat32ToFloat16(outputDataFloat32, outputData); in fullyConnectedFloat16()
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D | L2Normalization.cpp | 159 std::vector<float> outputDataFloat32(getNumberOfElements(outputShape)); in l2normFloat16() local 161 l2normFloat32(inputDataFloat32.data(), inputShape, axis, outputDataFloat32.data(), outputShape); in l2normFloat16() 162 convertFloat32ToFloat16(outputDataFloat32, outputData); in l2normFloat16()
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