Searched refs:output_float32 (Results 1 – 2 of 2) sorted by relevance
/frameworks/ml/nn/common/operations/ |
D | LSTM.cpp | 674 std::vector<float> output_float32(maxTime * batchOutputSize); in LSTMEvalFloat16() local 675 convertFloat16ToFloat32(output_buffer, &output_float32); in LSTMEvalFloat16() 704 float* outputData = timeMajor ? output_float32.data() : transposedOutput.data(); in LSTMEvalFloat16() 754 output_float32.data()); in LSTMEvalFloat16() 759 convertFloat32ToFloat16(output_float32, output_buffer); in LSTMEvalFloat16()
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D | GenerateProposals.cpp | 120 std::vector<float> output_float32(getNumberOfElements(outputShape)); in bboxTransformFloat16() local 124 output_float32.data(), outputShape)); in bboxTransformFloat16() 125 convertFloat32ToFloat16(output_float32, outputData); in bboxTransformFloat16() 142 std::vector<float> output_float32(getNumberOfElements(outputShape)); in bboxTransformQuant() local 146 output_float32.data(), outputShape)); in bboxTransformQuant() 147 convertFloat32ToQuant(output_float32, outputShape.scale, outputShape.offset, outputData); in bboxTransformQuant() 164 std::vector<float> output_float32(getNumberOfElements(outputShape)); in bboxTransformQuant() local 168 output_float32.data(), outputShape)); in bboxTransformQuant() 169 convertFloat32ToQuant(output_float32, outputShape.scale, outputShape.offset, outputData); in bboxTransformQuant()
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