Searched refs:overrun (Results 1 – 1 of 1) sorted by relevance
7451 } overrun = OVERRUN_UNKNOWN; in threadLoop() local7467 overrun = OVERRUN_TRUE; in threadLoop()7508 if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) { in threadLoop()7509 overrun = OVERRUN_FALSE; in threadLoop()7549 switch (overrun) { in threadLoop()8183 bool overrun = false; in sync() local8188 overrun = true; in sync()8196 overrun = true; in sync()8202 *hasOverrun = overrun; in sync()