Searched refs:pState (Results 1 – 13 of 13) sorted by relevance
201 void FileHandle::setState(FileHandle::IOState pState) { in setState() argument202 m_State |= pState; in setState()205 void FileHandle::cleanState(FileHandle::IOState pState) { in cleanState() argument206 m_State = pState; in cleanState()
78 void setState(IOState pState);80 void cleanState(IOState pState = GoodBit);
122 static SLresult IBufferQueue_GetState(SLBufferQueueItf self, SLBufferQueueState *pState) in IBufferQueue_GetState() argument128 if (NULL == pState) { in IBufferQueue_GetState()141 *pState = state; in IBufferQueue_GetState()
50 static SLresult IRecord_GetRecordState(SLRecordItf self, SLuint32 *pState) in IRecord_GetRecordState() argument55 if (NULL == pState) { in IRecord_GetRecordState()61 *pState = state; in IRecord_GetRecordState()
394 SLAndroidBufferQueueState *pState) in IAndroidBufferQueue_GetState() argument400 if (NULL == pState) { in IAndroidBufferQueue_GetState()407 pState->count = thiz->mState.count; in IAndroidBufferQueue_GetState()408 pState->index = thiz->mState.index; in IAndroidBufferQueue_GetState()
117 static SLresult IPlay_GetPlayState(SLPlayItf self, SLuint32 *pState) in IPlay_GetPlayState() argument121 if (NULL == pState) { in IPlay_GetPlayState()145 *pState = state; in IPlay_GetPlayState()
284 static SLresult IObject_GetState(SLObjectItf self, SLuint32 *pState) in IObject_GetState() argument288 if (NULL == pState) { in IObject_GetState()318 *pState = state; in IObject_GetState()
258 SLAndroidSimpleBufferQueueState *pState337 SLAndroidBufferQueueState *pState
412 SLuint32 * pState944 SLuint32 *pState1167 SLuint32 *pState1397 SLBufferQueueState *pState
123 XAAndroidBufferQueueState *pState
175 XAuint32 * pState738 XAuint32 * pState1119 XAuint32 * pState
1031 pState) \ argument1034 pState) /* Macro End */
420 OMX_OUT OMX_STATETYPE* pState);