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/frameworks/av/services/audiopolicy/managerdefault/
DAudioPolicyManager.cpp3512 sp<AudioPatch> patchDesc; in createAudioPatchInternal() local
3527 patchDesc = mAudioPatches.valueAt(index); in createAudioPatchInternal()
3529 __func__, mUidCached, patchDesc->getUid(), uid); in createAudioPatchInternal()
3530 if (patchDesc->getUid() != mUidCached && uid != patchDesc->getUid()) { in createAudioPatchInternal()
3545 if (patchDesc != 0) { in createAudioPatchInternal()
3546 if (patchDesc->mPatch.sources[0].id != patch->sources[0].id) { in createAudioPatchInternal()
3548 __func__, patchDesc->mPatch.sources[0].id, patch->sources[0].id); in createAudioPatchInternal()
3590 if (patchDesc != 0 && patchDesc != mAudioPatches.valueAt(index)) { in createAudioPatchInternal()
3593 patchDesc = mAudioPatches.valueAt(index); in createAudioPatchInternal()
3594 patchDesc->setUid(uid); in createAudioPatchInternal()
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