Searched refs:playbackThread (Results 1 – 5 of 5) sorted by relevance
647 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in destroy() local648 wasActive = playbackThread->destroyTrack_l(this); in destroy()961 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in start() local966 mObservedUnderruns = playbackThread->getFastTrackUnderruns(mFastIndex); in start()968 status = playbackThread->addTrack_l(this); in start()1023 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in stop() local1024 if (playbackThread->mActiveTracks.indexOf(this) < 0) { in stop()1039 playbackThread->broadcast_l(); in stop()1053 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in pause() local1070 playbackThread->broadcast_l(); in pause()[all …]
1760 PlaybackThread *playbackThread = checkPlaybackThread_l(output); in getRenderPosition() local1761 if (playbackThread != NULL) { in getRenderPosition()1762 return playbackThread->getRenderPosition(halFrames, dspFrames); in getRenderPosition()2572 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in openOutput() local2573 *latencyMs = playbackThread->latency(); in openOutput()2576 playbackThread->ioConfigChanged(AUDIO_OUTPUT_OPENED); in openOutput()2583 mPrimaryHardwareDev = playbackThread->getOutput()->audioHwDev; in openOutput()2630 sp<PlaybackThread> playbackThread; in closeOutput_nonvirtual() local2634 playbackThread = checkPlaybackThread_l(output); in closeOutput_nonvirtual()2635 if (playbackThread != NULL) { in closeOutput_nonvirtual()[all …]
391 PatchTrack(PlaybackThread *playbackThread,
6182 const wp<AudioFlinger::PlaybackThread>& playbackThread) in AsyncCallbackThread() argument6184 mPlaybackThread(playbackThread), in AsyncCallbackThread()6229 sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote(); in threadLoop() local6230 if (playbackThread != 0) { in threadLoop()6232 playbackThread->resetWriteBlocked(writeAckSequence >> 1); in threadLoop()6235 playbackThread->resetDraining(drainSequence >> 1); in threadLoop()6238 playbackThread->onAsyncError(); in threadLoop()6819 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); in outputsReady() local6821 if (playbackThread->standby() && !playbackThread->isSuspended()) { in outputsReady()
1427 explicit AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);