Searched refs:recycledSprites (Results 1 – 2 of 2) sorted by relevance
120 mLocked.recycledSprites.clear(); in ~PointerController()713 if (! mLocked.recycledSprites.empty()) { in createAndAddSpotLocked()714 sprite = mLocked.recycledSprites.back(); in createAndAddSpotLocked()715 mLocked.recycledSprites.pop_back(); in createAndAddSpotLocked()740 if (mLocked.recycledSprites.size() < MAX_RECYCLED_SPRITES) { in releaseSpotLocked()741 mLocked.recycledSprites.push_back(spot->sprite); in releaseSpotLocked()
184 std::vector<sp<Sprite> > recycledSprites; member