Searched refs:redrawNeeded (Results 1 – 3 of 3) sorted by relevance
458 bool redrawNeeded = allocateBitmapIfNeeded(mStagingCache, mStagingProperties.getScaledWidth(), in drawStaging() local461 if (redrawNeeded || mStagingCache.dirty) { in drawStaging()489 bool redrawNeeded = allocateBitmapIfNeeded(mCache, mProperties.getScaledWidth(), in getBitmapUpdateIfDirty() local491 if (redrawNeeded || mCache.dirty) { in getBitmapUpdateIfDirty()
812 void updateSurface(boolean forceRelayout, boolean forceReport, boolean redrawNeeded) { in updateSurface() argument834 || typeChanged || flagsChanged || redrawNeeded in updateSurface()984 redrawNeeded |= creating || (relayoutResult in updateSurface()1027 if (redrawNeeded) { in updateSurface()1063 if (redrawNeeded) { in updateSurface()
932 boolean redrawNeeded = false; in updateSurface()1094 redrawNeeded = true; in updateSurface()1119 redrawNeeded |= visible && !mDrawFinished; in updateSurface()1168 if (redrawNeeded) { in updateSurface()