Searched refs:releaseFenceTime (Results 1 – 3 of 3) sorted by relevance
77 std::shared_ptr<FenceTime> releaseFenceTime = std::make_shared<FenceTime>(prevReleaseFence); in updateFrameTimestamps() local80 mFrameEventHistory.addRelease(frameNumber, dequeueReadyTime, std::move(releaseFenceTime)); in updateFrameTimestamps()
82 auto releaseFenceTime = std::make_shared<FenceTime>(mConsumer->getPrevFinalReleaseFence()); in releasePendingBuffer() local84 mReleaseTimeline.push(releaseFenceTime); in releasePendingBuffer()89 std::move(releaseFenceTime)); in releasePendingBuffer()
116 std::shared_ptr<FenceTime> releaseFenceTime = std::make_shared<FenceTime>(releaseFence); in releasePendingBuffer() local121 std::move(releaseFenceTime)); in releasePendingBuffer()