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Searched refs:releasedFrames (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libaudioclient/
DAudioRecord.cpp1337 size_t releasedFrames = readSize / mFrameSize; in processAudioBuffer() local
1338 audioBuffer.frameCount = releasedFrames; in processAudioBuffer()
1339 mRemainingFrames -= releasedFrames; in processAudioBuffer()
1340 if (misalignment >= releasedFrames) { in processAudioBuffer()
1341 misalignment -= releasedFrames; in processAudioBuffer()
1347 readFrames += releasedFrames; in processAudioBuffer()
DAudioTrack.cpp2388 size_t releasedFrames = writtenSize / mFrameSize; in processAudioBuffer() local
2389 audioBuffer.frameCount = releasedFrames; in processAudioBuffer()
2390 mRemainingFrames -= releasedFrames; in processAudioBuffer()
2391 if (misalignment >= releasedFrames) { in processAudioBuffer()
2392 misalignment -= releasedFrames; in processAudioBuffer()
2398 writtenFrames += releasedFrames; in processAudioBuffer()