Searched refs:replay (Results 1 – 6 of 6) sorted by relevance
169 mRequests.get(i).replay(controller); in replayAndAttach()211 void replay(InsetsController controller); in replay() method223 public void replay(InsetsController controller) { in replay() method in PendingInsetsController.ShowRequest237 public void replay(InsetsController controller) { in replay() method in PendingInsetsController.HideRequest
38 To replay a specific trace, execute42 inside the android shell. This will replay the full trace and then exit. Running this command46 The replay will not fill surfaces with their contents during the capture. Rather they are given a52 - -m pause the replayer at the start of the trace for manual replay54 - -s [Timestamp] switches to manual replay at specified timestamp60 When replaying, if the user presses CTRL-C, the replay will stop and can be manually controlled98 - replayManually - **True**: if the replayer will immediately switch to manual replay at the start101 - stopHere - Time stamp of where the replayer should run to then switch to manual replay112 replayer.replay();261 arguments. Executes `replay()` on the Replayer. If there are no errors while replaying it will exit
106 status = r.replay(); in main()
62 status_t replay();
103 status_t Replayer::replay() { in replay() function in Replayer
748 effect.replay.length = (duration + 999999LL) / 1000000LL; in vibrate()749 effect.replay.delay = 0; in vibrate()