Searched refs:requireSwap (Results 1 – 6 of 6) sorted by relevance
/frameworks/base/libs/hwui/pipeline/skia/ |
D | SkiaVulkanPipeline.cpp | 97 FrameInfo* currentFrameInfo, bool* requireSwap) { in swapBuffers() argument 98 *requireSwap = drew; in swapBuffers() 104 if (*requireSwap) { in swapBuffers() 108 return *requireSwap; in swapBuffers()
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D | SkiaOpenGLPipeline.cpp | 126 FrameInfo* currentFrameInfo, bool* requireSwap) { in swapBuffers() argument 133 *requireSwap = drew || mEglManager.damageRequiresSwap(); in swapBuffers() 135 if (*requireSwap && (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty)))) { in swapBuffers() 139 return *requireSwap; in swapBuffers()
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D | SkiaOpenGLPipeline.h | 46 FrameInfo* currentFrameInfo, bool* requireSwap) override;
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D | SkiaVulkanPipeline.h | 43 FrameInfo* currentFrameInfo, bool* requireSwap) override;
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/frameworks/base/libs/hwui/renderthread/ |
D | IRenderPipeline.h | 67 FrameInfo* currentFrameInfo, bool* requireSwap) = 0;
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D | CanvasContext.cpp | 484 bool requireSwap = false; in draw() local 487 mRenderPipeline->swapBuffers(frame, drew, windowDirty, mCurrentFrameInfo, &requireSwap); in draw() 491 if (requireSwap) { in draw()
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