Searched refs:rotatedX (Results 1 – 2 of 2) sorted by relevance
201 double rotatedX = cosAngle * x + sinAngle * y + offsetX; in rotateMotionEvents() local203 points.add(new Point((int) rotatedX, (int) rotatedY)); in rotateMotionEvents()
3034 int32_t rotatedX, int32_t rotatedY);3047 int32_t originalY, int32_t rotatedX, in testMotionRotation() argument3057 float(rotatedX) / TRACKBALL_MOVEMENT_THRESHOLD, in testMotionRotation()