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/frameworks/layoutlib/bridge/src/android/view/shadow/
DHighQualityShadowPainter.java290 float[] roundedEdgeVertices = new float[(ShadowConstants.SPLICE_ROUNDED_EDGE + 1) * 4 * 3]; in buildRoundedEdges() local
297 roundedEdgeVertices[index++] = x; in buildRoundedEdges()
298 roundedEdgeVertices[index++] = y; in buildRoundedEdges()
299 roundedEdgeVertices[index++] = elevation; in buildRoundedEdges()
307 roundedEdgeVertices[index++] = x; in buildRoundedEdges()
308 roundedEdgeVertices[index++] = y; in buildRoundedEdges()
309 roundedEdgeVertices[index++] = elevation; in buildRoundedEdges()
317 roundedEdgeVertices[index++] = x; in buildRoundedEdges()
318 roundedEdgeVertices[index++] = y; in buildRoundedEdges()
319 roundedEdgeVertices[index++] = elevation; in buildRoundedEdges()
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