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Searched refs:serverChannelName (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/libs/input/
DInputTransport.cpp295 std::string serverChannelName = name + " (server)"; in openInputChannelPair() local
297 outServerChannel = InputChannel::create(serverChannelName, std::move(serverFd), token); in openInputChannelPair()