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Searched refs:setAnimationMatrix (Results 1 – 11 of 11) sorted by relevance

/frameworks/base/core/java/android/transition/
DChangeTransform.java327 view.setAnimationMatrix(null); in createTransformAnimator()
517 setAnimationMatrix(); in PathAnimatorMatrix()
522 setAnimationMatrix(); in setValues()
528 setAnimationMatrix(); in setTranslation()
531 private void setAnimationMatrix() { in setAnimationMatrix() method in ChangeTransform.PathAnimatorMatrix
535 mView.setAnimationMatrix(mMatrix); in setAnimationMatrix()
/frameworks/base/libs/hwui/tests/unit/
DSkiaRenderPropertiesTests.cpp119 properties.setAnimationMatrix(&animationMatrix); in TEST()
/frameworks/base/libs/hwui/
DRenderProperties.cpp86 setAnimationMatrix(other.getAnimationMatrix()); in operator =()
DRenderProperties.h219 bool setAnimationMatrix(const SkMatrix* matrix) { in setAnimationMatrix() function
/frameworks/base/packages/SystemUI/src/com/android/systemui/bubbles/
DBubbleStackView.java1936 mExpandedViewContainer.setAnimationMatrix(mExpandedViewContainerMatrix); in animateExpansion()
1959 mExpandedViewContainer.setAnimationMatrix( in animateExpansion()
2029 mExpandedViewContainer.setAnimationMatrix(mExpandedViewContainerMatrix); in animateCollapse()
2088 mExpandedViewContainer.setAnimationMatrix(mExpandedViewContainerMatrix); in animateSwitchBubbles()
2105 mExpandedViewContainer.setAnimationMatrix(mExpandedViewContainerMatrix); in animateSwitchBubbles()
2136 mExpandedViewContainer.setAnimationMatrix(null); in cancelAllExpandCollapseSwitchAnimations()
/frameworks/base/core/java/android/view/
DGhostView.java65 mRenderNode.setAnimationMatrix(matrix); in setMatrix()
DView.java17692 public void setAnimationMatrix(@Nullable Matrix matrix) {
17694 mRenderNode.setAnimationMatrix(matrix);
22028 mRenderNode.setAnimationMatrix(null); in draw()
22140 renderNode.setAnimationMatrix(transformToApply.getMatrix()); in draw()
/frameworks/base/graphics/java/android/graphics/
DRenderNode.java814 public boolean setAnimationMatrix(@Nullable Matrix matrix) { in setAnimationMatrix() method in RenderNode
/frameworks/base/libs/hwui/jni/
Dandroid_graphics_RenderNode.cpp111 return SET_AND_DIRTY(setAnimationMatrix, matrix, RenderNode::GENERIC); in android_view_RenderNode_setAnimationMatrix()
/frameworks/base/config/
Dboot-image-profile.txt8082 HSPLandroid/graphics/RenderNode;->setAnimationMatrix(Landroid/graphics/Matrix;)Z
/frameworks/base/api/
Dcurrent.txt54201 method public void setAnimationMatrix(@Nullable android.graphics.Matrix);