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Searched refs:setConsumerUsageBits (Results 1 – 25 of 31) sorted by relevance

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/frameworks/native/libs/nativedisplay/surfacetexture/
DSurfaceTexture.cpp58 mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); in SurfaceTexture()
83 mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); in SurfaceTexture()
452 status_t SurfaceTexture::setConsumerUsageBits(uint64_t usage) { in setConsumerUsageBits() function in android::SurfaceTexture
453 return ConsumerBase::setConsumerUsageBits(usage | DEFAULT_USAGE_FLAGS); in setConsumerUsageBits()
/frameworks/native/libs/gui/
DIGraphicBufferConsumer.cpp135 status_t setConsumerUsageBits(uint64_t usage) override { in setConsumerUsageBits() function in android::BpGraphicBufferConsumer
136 using Signature = decltype(&IGraphicBufferConsumer::setConsumerUsageBits); in setConsumerUsageBits()
212 return callLocal(data, reply, &IGraphicBufferConsumer::setConsumerUsageBits); in onTransact()
DBufferItemConsumer.cpp40 status_t err = mConsumer->setConsumerUsageBits(consumerUsage); in BufferItemConsumer()
DBufferHubConsumer.cpp119 status_t BufferHubConsumer::setConsumerUsageBits(uint64_t /*usage*/) { in setConsumerUsageBits() function in android::BufferHubConsumer
DGLConsumer.cpp130 mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); in GLConsumer()
159 mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); in GLConsumer()
920 status_t GLConsumer::setConsumerUsageBits(uint64_t usage) { in setConsumerUsageBits() function in android::GLConsumer
921 return ConsumerBase::setConsumerUsageBits(usage | DEFAULT_USAGE_FLAGS); in setConsumerUsageBits()
DConsumerBase.cpp292 status_t ConsumerBase::setConsumerUsageBits(uint64_t usage) { in setConsumerUsageBits() function in android::ConsumerBase
298 return mConsumer->setConsumerUsageBits(usage); in setConsumerUsageBits()
DCpuConsumer.cpp43 mConsumer->setConsumerUsageBits(GRALLOC_USAGE_SW_READ_OFTEN); in CpuConsumer()
/frameworks/base/libs/hostgraphics/gui/
DIGraphicBufferConsumer.h58 virtual status_t setConsumerUsageBits(uint64_t usage) = 0;
/frameworks/base/libs/hostgraphics/
DHostBufferQueue.cpp53 virtual status_t setConsumerUsageBits(uint64_t usage) { return OK; } in setConsumerUsageBits() function in android::HostBufferQueue
/frameworks/native/libs/gui/include/gui/mock/
DGraphicBufferConsumer.h46 MOCK_METHOD1(setConsumerUsageBits, status_t(uint64_t));
/frameworks/native/libs/gui/include/gui/
DBufferHubConsumer.h78 status_t setConsumerUsageBits(uint64_t usage) override;
DBufferQueueConsumer.h129 virtual status_t setConsumerUsageBits(uint64_t usage) override;
DIGraphicBufferConsumer.h248 virtual status_t setConsumerUsageBits(uint64_t usage) = 0;
DConsumerBase.h96 status_t setConsumerUsageBits(uint64_t usage);
DGLConsumer.h207 status_t setConsumerUsageBits(uint64_t usage);
/frameworks/native/services/surfaceflinger/
DBufferLayerConsumer.cpp85 mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS); in BufferLayerConsumer()
516 status_t BufferLayerConsumer::setConsumerUsageBits(uint64_t usage) { in setConsumerUsageBits() function in android::BufferLayerConsumer
517 return ConsumerBase::setConsumerUsageBits(usage | DEFAULT_USAGE_FLAGS); in setConsumerUsageBits()
DBufferLayerConsumer.h181 status_t setConsumerUsageBits(uint64_t usage);
DBufferQueueLayer.cpp489 mConsumer->setConsumerUsageBits(getEffectiveUsage(0)); in onFirstRef()
514 mConsumer->setConsumerUsageBits(getEffectiveUsage(0)); in setDefaultBufferProperties()
/frameworks/av/services/camera/libcameraservice/gui/
DRingBufferConsumer.cpp47 mConsumer->setConsumerUsageBits(consumerUsage); in RingBufferConsumer()
373 return mConsumer->setConsumerUsageBits(usage); in setConsumerUsage()
/frameworks/av/media/libstagefright/filters/
DGraphicBufferListener.cpp40 mConsumer->setConsumerUsageBits(GRALLOC_USAGE_SW_READ_OFTEN); in init()
/frameworks/native/libs/nativedisplay/include/surfacetexture/
DSurfaceTexture.h241 status_t setConsumerUsageBits(uint64_t usage);
/frameworks/av/cmds/screenrecord/
DFrameOutput.cpp78 mGlConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_TEXTURE); in createInputSurface()
DOverlay.cpp179 mGlConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_TEXTURE); in setup_l()
/frameworks/native/services/surfaceflinger/DisplayHardware/
DFramebufferSurface.cpp77 mConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_FB | in FramebufferSurface()
/frameworks/av/media/libstagefright/
DFrameCaptureLayer.cpp143 consumer->setConsumerUsageBits(GraphicBuffer::USAGE_HW_TEXTURE); in init()

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