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Searched refs:setFrameCallback (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DDrawFrameTask.h77 void setFrameCallback(std::function<void(int64_t)>&& callback) { in setFrameCallback() function
DRenderProxy.h120 ANDROID_API void setFrameCallback(std::function<void(int64_t)>&& callback);
DRenderProxy.cpp288 void RenderProxy::setFrameCallback(std::function<void(int64_t)>&& callback) { in setFrameCallback() function in android::uirenderer::renderthread::RenderProxy
289 mDrawFrameTask.setFrameCallback(std::move(callback)); in setFrameCallback()
/frameworks/base/core/java/android/view/
DThreadedRenderer.java573 setFrameCallback(frame -> { in updateRootDisplayList()
724 setFrameCallback(callback); in draw()
/frameworks/base/libs/hwui/jni/
Dandroid_graphics_HardwareRenderer.cpp426 proxy->setFrameCallback(nullptr); in android_view_ThreadedRenderer_setFrameCallback()
432 proxy->setFrameCallback([globalCallbackRef](int64_t frameNr) { in android_view_ThreadedRenderer_setFrameCallback()
/frameworks/base/graphics/java/android/graphics/
DHardwareRenderer.java720 public void setFrameCallback(FrameDrawingCallback callback) { in setFrameCallback() method in HardwareRenderer
/frameworks/base/config/
Dboot-image-profile.txt7599 HSPLandroid/graphics/HardwareRenderer;->setFrameCallback(Landroid/graphics/HardwareRenderer$FrameDr…