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Searched refs:setTransformToDisplayInverse (Results 1 – 9 of 9) sorted by relevance

/frameworks/native/services/surfaceflinger/tests/
DLayerTransaction_test.cpp71 Transaction().setTransformToDisplayInverse(layer, false).apply(); in TEST_F()
75 Transaction().setTransformToDisplayInverse(layer, true).apply(); in TEST_F()
/frameworks/native/services/surfaceflinger/
DBufferStateLayer.h71 bool setTransformToDisplayInverse(bool transformToDisplayInverse) override;
DBufferStateLayer.cpp182 bool BufferStateLayer::setTransformToDisplayInverse(bool transformToDisplayInverse) { in setTransformToDisplayInverse() function in android::BufferStateLayer
DLayer.h381 virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; }; in setTransformToDisplayInverse() function
DSurfaceFlinger.cpp3795 if (layer->setTransformToDisplayInverse(s.transformToDisplayInverse)) in setClientStateLocked()
/frameworks/native/libs/gui/
DBLASTBufferQueue.cpp252 t->setTransformToDisplayInverse(mSurfaceControl, bufferItem.mTransformToDisplayInverse); in processNextBufferLocked()
DSurfaceComposerClient.cpp1104 SurfaceComposerClient::Transaction::setTransformToDisplayInverse(const sp<SurfaceControl>& sc, in setTransformToDisplayInverse() function in android::SurfaceComposerClient::Transaction
/frameworks/base/native/android/
Dsurface_control.cpp393 transaction->setTransformToDisplayInverse(surfaceControl, transformToInverseDisplay); in ASurfaceTransaction_setGeometry()
/frameworks/native/libs/gui/include/gui/
DSurfaceComposerClient.h465 Transaction& setTransformToDisplayInverse(const sp<SurfaceControl>& sc,