Searched refs:shaderCount (Results 1 – 1 of 1) sorted by relevance
83 uint32_t shaderCount = 0; in primeCache() local106 shaderCount++; in primeCache()127 shaderCount++; in primeCache()151 shaderCount++; in primeCache()158 ALOGD("shader cache generated - %u shaders in %f ms\n", shaderCount, compileTimeMs); in primeCache()