Searched refs:slotMask (Results 1 – 6 of 6) sorted by relevance
48 virtual status_t getReleasedBuffers(uint64_t* slotMask) = 0;
29 virtual status_t getReleasedBuffers(uint64_t* slotMask) { return OK; } in getReleasedBuffers() argument
1071 uint64_t slotMask; in onBuffersReleased() local1074 slotMask = 0xffffffffffffffffULL; in onBuffersReleased()1077 slotMask = releaseMask; in onBuffersReleased()1078 ALOGV("onBuffersReleased: 0x%016" PRIx64, slotMask); in onBuffersReleased()1083 if ((slotMask & 0x01) != 0) { in onBuffersReleased()1091 slotMask >>= 1; in onBuffersReleased()
57 status_t getReleasedBuffers(uint64_t* slotMask) override;
181 virtual status_t getReleasedBuffers(uint64_t* slotMask) = 0;
100 status_t getReleasedBuffers(uint64_t* slotMask) override { in getReleasedBuffers() argument102 return callRemote<Signature>(Tag::GET_RELEASED_BUFFERS, slotMask); in getReleasedBuffers()