Searched refs:spFence (Results 1 – 1 of 1) sorted by relevance
1491 sp<Fence> spFence; in dispatchGetLastQueuedBuffer() local1493 int result = mGraphicBufferProducer->getLastQueuedBuffer(&graphicBuffer, &spFence, matrix); in dispatchGetLastQueuedBuffer()1502 if (spFence != nullptr) { in dispatchGetLastQueuedBuffer()1503 *fence = spFence->dup(); in dispatchGetLastQueuedBuffer()