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Searched refs:spFence (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/libs/gui/
DSurface.cpp1491 sp<Fence> spFence; in dispatchGetLastQueuedBuffer() local
1493 int result = mGraphicBufferProducer->getLastQueuedBuffer(&graphicBuffer, &spFence, matrix); in dispatchGetLastQueuedBuffer()
1502 if (spFence != nullptr) { in dispatchGetLastQueuedBuffer()
1503 *fence = spFence->dup(); in dispatchGetLastQueuedBuffer()