Searched refs:spotShadowRadius (Results 1 – 1 of 1) sorted by relevance
595 float spotShadowRadius = casterCornerRadius * spotScale; in getSpotShadowGeometry() local624 float dr = spotShadowRadius - casterCornerRadius; in getSpotShadowGeometry()637 spotShadowRadius += blurOutset; in getSpotShadowGeometry()643 return getShadowGeometry(spotColor, spotShadowRect, std::abs(spotShadowRadius), in getSpotShadowGeometry()