Searched refs:spotsByDisplay (Results 1 – 2 of 2) sorted by relevance
112 for (auto& it : mLocked.spotsByDisplay) { in ~PointerController()119 mLocked.spotsByDisplay.clear(); in ~PointerController()299 mLocked.spotsByDisplay.find(displayId); in setSpots()300 if (iter != mLocked.spotsByDisplay.end()) { in setSpots()333 mLocked.spotsByDisplay[displayId] = newSpots; in setSpots()560 for(auto it = mLocked.spotsByDisplay.begin(); it != mLocked.spotsByDisplay.end();) { in doFadingAnimationLocked()581 it = mLocked.spotsByDisplay.erase(it); in doFadingAnimationLocked()755 for (auto& it : mLocked.spotsByDisplay) { in fadeOutAndReleaseAllSpotsLocked()
183 std::map<int32_t /* displayId */, std::vector<Spot*>> spotsByDisplay; member