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Searched refs:spotsByDisplay (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/input/
DPointerController.cpp112 for (auto& it : mLocked.spotsByDisplay) { in ~PointerController()
119 mLocked.spotsByDisplay.clear(); in ~PointerController()
299 mLocked.spotsByDisplay.find(displayId); in setSpots()
300 if (iter != mLocked.spotsByDisplay.end()) { in setSpots()
333 mLocked.spotsByDisplay[displayId] = newSpots; in setSpots()
560 for(auto it = mLocked.spotsByDisplay.begin(); it != mLocked.spotsByDisplay.end();) { in doFadingAnimationLocked()
581 it = mLocked.spotsByDisplay.erase(it); in doFadingAnimationLocked()
755 for (auto& it : mLocked.spotsByDisplay) { in fadeOutAndReleaseAllSpotsLocked()
DPointerController.h183 std::map<int32_t /* displayId */, std::vector<Spot*>> spotsByDisplay; member