Searched refs:spriteController (Results 1 – 3 of 3) sorted by relevance
91 const sp<Looper>& looper, const sp<SpriteController>& spriteController);
70 const sp<Looper>& looper, const sp<SpriteController>& spriteController) : in PointerController() argument71 mPolicy(policy), mLooper(looper), mSpriteController(spriteController) { in PointerController()
299 sp<SpriteController> spriteController; member555 controller = new PointerController(this, mLooper, mLocked.spriteController); in obtainPointerController()575 if (mLocked.spriteController == nullptr) { in ensureSpriteControllerLocked()581 mLocked.spriteController = new SpriteController(mLooper, layer); in ensureSpriteControllerLocked()