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Searched refs:strong (Results 1 – 7 of 7) sorted by relevance

/frameworks/native/services/surfaceflinger/Scheduler/
DLayerHistoryV2.cpp123 const auto strong = layer.promote(); in summarize() local
124 if (!strong) { in summarize()
128 const auto frameRateSelectionPriority = strong->getFrameRateSelectionPriority(); in summarize()
130 ALOGV("%s has priority: %d %s focused", strong->getName().c_str(), in summarize()
140 const Rect bounds = Rect(strong->getBounds()); in summarize()
141 const ui::Transform transform = strong->getTransform(); in summarize()
147 summary.push_back({strong->getName(), type, refreshRate, weight, layerFocused}); in summarize()
/frameworks/native/libs/binder/tests/
DbinderLibTest.cpp767 sp<IBinder> strong = new BBinder(); in TEST_F() local
768 wp<IBinder> weak = strong; in TEST_F()
770 EXPECT_TRUE(strong != nullptr); in TEST_F()
771 EXPECT_EQ(strong, strong_from_weak); in TEST_F()
772 strong = nullptr; in TEST_F()
836 struct flat_binder_object *strong = (struct flat_binder_object *)(data.data()); in TEST_F() local
837 __u32 oldHandle = strong->handle; in TEST_F()
838 strong->handle = freedHandle; in TEST_F()
848 strong->handle = oldHandle; in TEST_F()
/frameworks/native/services/surfaceflinger/tests/unittests/
DLayerHistoryTestV2.cpp76 if (auto strong = weak.promote(); strong && strong.get() == layer) { in setLayerInfoVote() local
/frameworks/base/mime/java-res/
Dandroid.mime.types127 # Special cases where Android has a strong opinion about mappings, so we
/frameworks/hardware/interfaces/sensorservice/1.0/
DREADME120 /* Server side implementation of IEventQueue holds a strong reference to
/frameworks/base/core/java/android/app/
DLoadedApk.java1447 InnerReceiver(LoadedApk.ReceiverDispatcher rd, boolean strong) { in InnerReceiver() argument
1449 mStrongRef = strong ? rd : null; in InnerReceiver()
/frameworks/av/services/audioflinger/
DThreads.cpp6798 sp<ThreadBase> strong = mOutputTracks[i]->thread().promote(); in updateWaitTime_l() local
6799 if (strong != 0) { in updateWaitTime_l()
6800 uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate(); in updateWaitTime_l()