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Searched refs:supportedFps (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/
DRefreshRateOverlay.cpp183 std::vector<uint32_t> supportedFps; in primeCache() local
184 supportedFps.reserve(allRefreshRates.size()); in primeCache()
186 supportedFps.push_back(refreshRate->getFps()); in primeCache()
189 std::sort(supportedFps.begin(), supportedFps.end()); in primeCache()
190 const auto mLowFps = supportedFps[0]; in primeCache()
191 const auto mHighFps = supportedFps[supportedFps.size() - 1]; in primeCache()
192 for (auto fps : supportedFps) { in primeCache()