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Searched refs:system_path (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/opengl/libs/EGL/
Degl_layers.cpp337 std::string system_path; in LoadLayers() local
339 system_path = kSystemLayerLibraryDir; in LoadLayers()
352 if (!system_path.empty()) { in LoadLayers()
355 paths.insert(it, system_path); in LoadLayers()