Searched refs:textureMatrix (Results 1 – 4 of 4) sorted by relevance
/frameworks/base/libs/hwui/pipeline/skia/ |
D | LayerDrawable.cpp | 93 SkMatrix textureMatrix; in DrawLayer() local 94 if (!textureMatrixInv.invert(&textureMatrix)) { in DrawLayer() 95 textureMatrix = textureMatrixInv; in DrawLayer() 100 matrix = SkMatrix::Concat(layerTransform, textureMatrix); in DrawLayer() 102 matrix = textureMatrix; in DrawLayer()
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/frameworks/av/media/libstagefright/ |
D | FrameCaptureLayer.cpp | 116 float textureMatrix[16]; in getLayerSettings() local 118 textureMatrix, mBufferItem.mGraphicBuffer, in getLayerSettings() 126 mat4(static_cast<const float*>(textureMatrix)) * tr; in getLayerSettings()
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/frameworks/native/services/surfaceflinger/ |
D | BufferLayer.cpp | 211 float textureMatrix[16]; in prepareClientComposition() local 212 getDrawingTransformMatrix(useFiltering, textureMatrix); in prepareClientComposition() 238 const mat4 texTransform(mat4(static_cast<const float*>(textureMatrix)) * tr); in prepareClientComposition() 239 memcpy(textureMatrix, texTransform.asArray(), sizeof(textureMatrix)); in prepareClientComposition() 266 layer.source.buffer.textureTransform = mat4(static_cast<const float*>(textureMatrix)) * tr; in prepareClientComposition()
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | GLES20Canvas.java | 667 private void drawTextureRect(BasicTexture texture, float[] textureMatrix, RectF target) { in drawTextureRect() argument 670 GLES20.glUniformMatrix4fv(params[INDEX_TEXTURE_MATRIX].handle, 1, false, textureMatrix, 0); in drawTextureRect()
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