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Searched refs:timeOutIndex (Results 1 – 5 of 5) sorted by relevance

/frameworks/wilhelm/tests/
DmimeUri_test.cpp199 SLuint32 timeOutIndex = 100; // 10s in TestPlayUri() local
200 while ((prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) && (timeOutIndex > 0)) { in TestPlayUri()
203 timeOutIndex--; in TestPlayUri()
206 if (timeOutIndex == 0) { in TestPlayUri()
/frameworks/wilhelm/tests/mimeUri/
DslesTestPlayUri.cpp250 SLuint32 timeOutIndex = 100; // 10s in TestPlayUri() local
251 while ((prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) && (timeOutIndex > 0) && in TestPlayUri()
255 timeOutIndex--; in TestPlayUri()
258 if (timeOutIndex == 0 || prefetchError) { in TestPlayUri()
DslesTestGetPositionUri.cpp243 SLuint32 timeOutIndex = 100; // 10s in TestGetPositionUri() local
244 while ((prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) && (timeOutIndex > 0) && in TestGetPositionUri()
248 timeOutIndex--; in TestGetPositionUri()
251 if (timeOutIndex == 0 || prefetchError) { in TestGetPositionUri()
DslesTestManyPlayers.cpp276 SLuint32 timeOutIndex = 10; // 1s, should be enough for a local file in CreatePlayer() local
277 while ((prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) && (timeOutIndex > 0)) { in CreatePlayer()
281 timeOutIndex--; in CreatePlayer()
284 if (timeOutIndex == 0) { in CreatePlayer()
/frameworks/wilhelm/tests/examples/
DslesTestDecodeToBuffQueue.cpp435 SLuint32 timeOutIndex = 50; // time out prefetching after 5s in TestDecToBuffQueue() local
436 while ((prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) && (timeOutIndex > 0) && in TestDecToBuffQueue()
440 timeOutIndex--; in TestDecToBuffQueue()
442 if (timeOutIndex == 0 || prefetchError) { in TestDecToBuffQueue()