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/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.cpp4006 sp<Connection> toConnection = getConnectionLocked(toToken); in transferTouchFocus() local
4007 if (fromConnection != nullptr && toConnection != nullptr) { in transferTouchFocus()
4008 fromConnection->inputState.mergePointerStateTo(toConnection->inputState); in transferTouchFocus()
4013 synthesizePointerDownEventsForConnectionLocked(toConnection); in transferTouchFocus()