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Searched refs:touchedInputChannel (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.cpp3767 sp<InputChannel> touchedInputChannel = in setInputWindowsLocked() local
3769 if (touchedInputChannel != nullptr) { in setInputWindowsLocked()
3772 synthesizeCancelationEventsForInputChannelLocked(touchedInputChannel, options); in setInputWindowsLocked()