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Searched refs:touchedMonitor (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.cpp1902 for (const TouchedMonitor& touchedMonitor : tempTouchState.gestureMonitors) { in findTouchedWindowTargetsLocked() local
1903 addMonitoringTargetLocked(touchedMonitor.monitor, touchedMonitor.xOffset, in findTouchedWindowTargetsLocked()
1904 touchedMonitor.yOffset, inputTargets); in findTouchedWindowTargetsLocked()
4449 for (const TouchedMonitor& touchedMonitor : state.gestureMonitors) { in pilferPointers() local
4450 if (touchedMonitor.monitor.inputChannel->getConnectionToken() == token) { in pilferPointers()