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/frameworks/native/services/surfaceflinger/
DLayer.cpp1393 bool transactionNeeded = false; in updateTreeHasFrameRateVote() local
1394 traverseTree([layersWithVote, &transactionNeeded](Layer* layer) { in updateTreeHasFrameRateVote()
1400 transactionNeeded = true; in updateTreeHasFrameRateVote()
1404 if (transactionNeeded) { in updateTreeHasFrameRateVote()