Searched refs:transformationMatrix (Results 1 – 2 of 2) sorted by relevance
266 update.state.transformationMatrix.dsdx, in doUpdateSprites()267 update.state.transformationMatrix.dtdx, in doUpdateSprites()268 update.state.transformationMatrix.dsdy, in doUpdateSprites()269 update.state.transformationMatrix.dtdy); in doUpdateSprites()461 if (mLocked.state.transformationMatrix != matrix) { in setTransformationMatrix()462 mLocked.state.transformationMatrix = matrix; in setTransformationMatrix()
196 SpriteTransformationMatrix transformationMatrix; member