Searched refs:traverseInZOrder (Results 1 – 8 of 8) sorted by relevance
/frameworks/native/services/surfaceflinger/ |
D | LayerVector.cpp | 66 void LayerVector::traverseInZOrder(StateSet stateSet, const Visitor& visitor) const { in traverseInZOrder() function in android::LayerVector 74 layer->traverseInZOrder(stateSet, visitor); in traverseInZOrder()
|
D | LayerVector.h | 52 void traverseInZOrder(StateSet stateSet, const Visitor& visitor) const;
|
D | SurfaceFlinger.cpp | 1460 mDrawingState.traverseInZOrder([&](Layer* layer) { in getLayerDebugInfo() 2053 mDrawingState.traverseInZOrder([&refreshArgs](Layer* layer) { in onMessageRefresh() 2881 mDrawingState.traverseInZOrder([&](Layer* layer) { in handleTransactionLocked() 4374 mCurrentState.traverseInZOrder( in listLayersLocked() 4383 mCurrentState.traverseInZOrder([&](Layer* layer) { in dumpStatsLocked() 4733 mDrawingState.traverseInZOrder([&](Layer* layer) { in dumpAllLocked() 4817 mCurrentState.traverseInZOrder([&](Layer* layer) { layer->miniDump(result, ref); }); in dumpAllLocked() 5937 void SurfaceFlinger::State::traverseInZOrder(const LayerVector::Visitor& visitor) const { in traverseInZOrder() function in android::SurfaceFlinger::State 5938 layersSortedByZ.traverseInZOrder(stateSet, visitor); in traverseInZOrder() 5954 layer->traverseInZOrder(LayerVector::StateSet::Drawing, [&](Layer* layer) { in traverseLayersInDisplay()
|
D | BufferLayer.cpp | 166 mFlinger->mDrawingState.traverseInZOrder([&](Layer* layer) { in prepareClientComposition()
|
D | Layer.cpp | 1947 void Layer::traverseInZOrder(LayerVector::StateSet stateSet, const LayerVector::Visitor& visitor) { in traverseInZOrder() function in android::Layer 1967 relative->traverseInZOrder(stateSet, visitor); in traverseInZOrder() 1977 relative->traverseInZOrder(stateSet, visitor); in traverseInZOrder()
|
D | Layer.h | 776 void traverseInZOrder(LayerVector::StateSet stateSet, const LayerVector::Visitor& visitor);
|
D | SurfaceInterceptor.cpp | 92 l->traverseInZOrder(LayerVector::StateSet::Drawing, [this](Layer* layer) { in saveExistingSurfacesLocked()
|
D | SurfaceFlinger.h | 396 void traverseInZOrder(const LayerVector::Visitor& visitor) const;
|